•   Graphic Programming ELA18DS02-3003 16.01.2023-19.03.2023  3 credits  (ELA20D-V) +-
    Competence objectives of the study unit
    In this course, the student will learn how to create 2D and 3D models for visualization. The course also teaches the underlying mathematics needed to be able to program and implement visual systems.
    Prerequisites
    All mathematics and programming courses.
    Content of the study unit
    - 3D math
    - Visualization tools
    - Modeling
    - Simulation modeling and programming
    Assessment criteria
    Assessment criteria – satisfactory (1-2)
    Understand the visualization math for both 2D and 3D.
    Can make simple visualizations using software.
    Basic knowledge how to use software to design graphic elements. Understand on interactive elements.
    Assessment criteria – good (3-4)
    Can apply calculation models for visualization.
    Can modify and maintain visualization programs.
    Can produce new graphic elements and visualization artifacts. Can create interactive elements via scripts or tools.
    Assessment criteria – excellent (5)
    Can develop and change calculation models for given problems.
    Can develop new software for specific new visualization needs.
    Can design AR / VR based graphic elements and program new interactive elements.

    Name of lecturer(s)

    Ronnie Sundsten

    Teaching language

    Swedish

    Timing

    16.01.2023 - 19.03.2023

    Enrollment date range

    01.12.2022 - 16.01.2023

    Group(s)
    • ELA20D-V
    Responsible unit

    Faculty of Technology and Seafaring

    Small group(s)
    • ELA20-I (Size: 30.
    Teachers and responsibilities

    Kaj Wikman

    Degree Programme(s)

    Degree Programme in Electrical Engineering and Automation

    Campus

    Vasa, Wolffskavägen 33

    Assessment scale

    H-5