In this course, the student will learn how to create 2D and 3D models for visualization. The course also teaches the underlying mathematics needed to be able to program and implement visual systems.
Prerequisites
All mathematics and programming courses.
Content of the study unit
- 3D math
- Visualization tools
- Modeling
- Simulation modeling and programming
Assessment criteria
Assessment criteria – satisfactory (1-2)
Understand the visualization math for both 2D and 3D.
Can make simple visualizations using software.
Basic knowledge how to use software to design graphic elements. Understand on interactive elements.
Assessment criteria – good (3-4)
Can apply calculation models for visualization.
Can modify and maintain visualization programs.
Can produce new graphic elements and visualization artifacts. Can create interactive elements via scripts or tools.
Assessment criteria – excellent (5)
Can develop and change calculation models for given problems.
Can develop new software for specific new visualization needs.
Can design AR / VR based graphic elements and program new interactive elements.
Name of lecturer(s)
Ronnie Sundsten
Teaching language
Swedish
Timing
15.01.2024 - 17.04.2024
Enrollment date range
30.11.2023 - 14.01.2024
Group(s)
ELA21D-V
Responsible unit
Faculty of Technology and Seafaring
Small group(s)
ELA21-I (Size: 30.
Teachers and responsibilities
Kaj Wikman
Degree Programme(s)
Degree Programme in Electrical Engineering and Automation