Skip to main content

Cross-border Game projectLaajuus (6 cr)

Code: VAL26CBP01

Credits

6 cr

Objective

After completing this course, the student is expected to:
• understand the concept of group dynamics
• be capable of planning a game project
• use the knowledge from previous experiences to create a game as a team
• be capable of cutting down features to be able to create a finished product

Content

Game development

Qualifications

No prior knowledge required

Assessment criteria, approved/failed

Tasks performed and presented

Enrollment

02.07.2025 - 31.07.2025

Timing

01.08.2025 - 31.03.2026

Number of ECTS credits allocated

6 cr

Mode of delivery

Contact teaching

Teaching languages
  • English
Degree programmes
  • Elective Studies
Teachers
  • Mikael Paananen
Teacher in charge

Mikael Paananen

Objective

After completing this course, the student is expected to:
• understand the concept of group dynamics
• be capable of planning a game project
• use the knowledge from previous experiences to create a game as a team
• be capable of cutting down features to be able to create a finished product

Content

Game development

Evaluation scale

H-5

Assessment criteria, approved/failed

Tasks performed and presented

Qualifications

No prior knowledge required