Cross-border Game projectLaajuus (6 cr)
Code: VAL26CBP01
Credits
6 cr
Objective
After completing this course, the student is expected to:
• understand the concept of group dynamics
• be capable of planning a game project
• use the knowledge from previous experiences to create a game as a team
• be capable of cutting down features to be able to create a finished product
Content
Game development
Qualifications
No prior knowledge required
Assessment criteria, approved/failed
Tasks performed and presented
Enrollment
02.07.2025 - 31.07.2025
Timing
01.08.2025 - 31.03.2026
Number of ECTS credits allocated
6 cr
Mode of delivery
Contact teaching
Teaching languages
- English
Degree programmes
- Elective Studies
Teachers
- Mikael Paananen
Teacher in charge
Mikael Paananen
Objective
After completing this course, the student is expected to:
• understand the concept of group dynamics
• be capable of planning a game project
• use the knowledge from previous experiences to create a game as a team
• be capable of cutting down features to be able to create a finished product
Content
Game development
Evaluation scale
H-5
Assessment criteria, approved/failed
Tasks performed and presented
Qualifications
No prior knowledge required