Music for GamesLaajuus (5 cr)
Code: MU25MP06
Credits
5 op
Objective
Students
- can create music that dynamically adapts to the events and situations of the game
- can create sounds and effects that enhance the atmosphere and story of the game. This includes everything from background sounds to special effects.
- have an understanding of the composition process to create original music that fits the theme and mood of the game
- have knowledge of various digital tools in the field of game music
- have a good understanding of the music production process including recording, mixing and mastering
- can work in teams and collaborate with different working groups in game development.
Content
- Basic skills for creating music for games.
- Composing and creating music that adapts dynamically to events and situations.
- Sound design
- Digital tools; Logic Pro, Ableton Live, Elias Studio, Fmod Studio, Wwise, Unreal, Unity and Visual Studio
- Music production
- Implementation of music and sound in games.
- Different arrangement techniques to create variety and interest in the music.
Qualifications
no previous knowledge
Assessment criteria, approved/failed
To pass the course, students must complete all assignments.
Materials
Distributed by head of teaching.
Further information
The course is based on global sustainability goals, emphasising the importance of cooperation, inclusion, accessibility, sustainable productions and the availability of good education for everyone.