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Graphic ProgrammingLaajuus (3 cr)

Code: ELA18DS02

Credits

3 op

Objective

In this course, the student will learn how to create 2D and 3D models for visualization. The course also teaches the underlying mathematics needed to be able to program and implement visual systems.

Content

- 3D math
- Visualization tools
- Modeling
- Simulation modeling and programming

Qualifications

All mathematics and programming courses.

Assessment criteria, satisfactory (1)

Understand the visualization math for both 2D and 3D.
Can make simple visualizations using software.
Basic knowledge how to use software to design graphic elements. Understand on interactive elements.

Assessment criteria, good (3)

Can apply calculation models for visualization.
Can modify and maintain visualization programs.
Can produce new graphic elements and visualization artifacts. Can create interactive elements via scripts or tools.

Assessment criteria, excellent (5)

Can develop and change calculation models for given problems.
Can develop new software for specific new visualization needs.
Can design AR / VR based graphic elements and program new interactive elements.

Materials

See the current realization of the course.

Enrollment

30.11.2023 - 14.01.2024

Timing

15.01.2024 - 17.04.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Faculty of Technology and Seafaring

Campus

Vasa, Wolffskavägen 33

Teaching languages
  • Svenska
Degree programmes
  • Degree Programme in Electrical Engineering and Automation
Teachers
  • Kaj Wikman
Teacher in charge

Ronnie Sundsten

Scheduling groups
  • ELA21-I (Size: 30. Open UAS: 0.)
Groups
  • ELA21D-V
    Ingenjör (YH), el- och automationsteknik, 2021, dagstudier
Small groups
  • ELA21-I

Objective

In this course, the student will learn how to create 2D and 3D models for visualization. The course also teaches the underlying mathematics needed to be able to program and implement visual systems.

Content

- 3D math
- Visualization tools
- Modeling
- Simulation modeling and programming

Evaluation scale

H-5

Assessment criteria, satisfactory (1)

Understand the visualization math for both 2D and 3D.
Can make simple visualizations using software.
Basic knowledge how to use software to design graphic elements. Understand on interactive elements.

Assessment criteria, good (3)

Can apply calculation models for visualization.
Can modify and maintain visualization programs.
Can produce new graphic elements and visualization artifacts. Can create interactive elements via scripts or tools.

Assessment criteria, excellent (5)

Can develop and change calculation models for given problems.
Can develop new software for specific new visualization needs.
Can design AR / VR based graphic elements and program new interactive elements.

Qualifications

All mathematics and programming courses.

Enrollment

01.12.2022 - 16.01.2023

Timing

16.01.2023 - 19.03.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Faculty of Technology and Seafaring

Campus

Vasa, Wolffskavägen 33

Teaching languages
  • Svenska
Degree programmes
  • Degree Programme in Electrical Engineering and Automation
Teachers
  • Kaj Wikman
Teacher in charge

Ronnie Sundsten

Scheduling groups
  • ELA20-I (Size: 30. Open UAS: 0.)
Groups
  • ELA20D-V
    Ingenjör (YH), el- och automationsteknik, h20, dagstudier
Small groups
  • ELA20-I

Objective

In this course, the student will learn how to create 2D and 3D models for visualization. The course also teaches the underlying mathematics needed to be able to program and implement visual systems.

Content

- 3D math
- Visualization tools
- Modeling
- Simulation modeling and programming

Evaluation scale

H-5

Assessment criteria, satisfactory (1)

Understand the visualization math for both 2D and 3D.
Can make simple visualizations using software.
Basic knowledge how to use software to design graphic elements. Understand on interactive elements.

Assessment criteria, good (3)

Can apply calculation models for visualization.
Can modify and maintain visualization programs.
Can produce new graphic elements and visualization artifacts. Can create interactive elements via scripts or tools.

Assessment criteria, excellent (5)

Can develop and change calculation models for given problems.
Can develop new software for specific new visualization needs.
Can design AR / VR based graphic elements and program new interactive elements.

Qualifications

All mathematics and programming courses.