Graphic ProgrammingLaajuus (3 cr)
Code: ELA18DS02
Credits
3 op
Objective
In this course, the student will learn how to create 2D and 3D models for visualization. The course also teaches the underlying mathematics needed to be able to program and implement visual systems.
Content
- 3D math
- Visualization tools
- Modeling
- Simulation modeling and programming
Qualifications
All mathematics and programming courses.
Assessment criteria, satisfactory (1)
Understand the visualization math for both 2D and 3D.
Can make simple visualizations using software.
Basic knowledge how to use software to design graphic elements. Understand on interactive elements.
Assessment criteria, good (3)
Can apply calculation models for visualization.
Can modify and maintain visualization programs.
Can produce new graphic elements and visualization artifacts. Can create interactive elements via scripts or tools.
Assessment criteria, excellent (5)
Can develop and change calculation models for given problems.
Can develop new software for specific new visualization needs.
Can design AR / VR based graphic elements and program new interactive elements.
Materials
See the current realization of the course.
Enrollment
30.11.2023 - 14.01.2024
Timing
15.01.2024 - 17.04.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Faculty of Technology and Seafaring
Campus
Vasa, Wolffskavägen 33
Teaching languages
- Svenska
Degree programmes
- Degree Programme in Electrical Engineering and Automation
Teachers
- Kaj Wikman
Teacher in charge
Ronnie Sundsten
Scheduling groups
- ELA21-I (Size: 30. Open UAS: 0.)
Groups
-
ELA21D-VIngenjör (YH), el- och automationsteknik, 2021, dagstudier
Small groups
- ELA21-I
Objective
In this course, the student will learn how to create 2D and 3D models for visualization. The course also teaches the underlying mathematics needed to be able to program and implement visual systems.
Content
- 3D math
- Visualization tools
- Modeling
- Simulation modeling and programming
Evaluation scale
H-5
Assessment criteria, satisfactory (1)
Understand the visualization math for both 2D and 3D.
Can make simple visualizations using software.
Basic knowledge how to use software to design graphic elements. Understand on interactive elements.
Assessment criteria, good (3)
Can apply calculation models for visualization.
Can modify and maintain visualization programs.
Can produce new graphic elements and visualization artifacts. Can create interactive elements via scripts or tools.
Assessment criteria, excellent (5)
Can develop and change calculation models for given problems.
Can develop new software for specific new visualization needs.
Can design AR / VR based graphic elements and program new interactive elements.
Qualifications
All mathematics and programming courses.
Enrollment
01.12.2022 - 16.01.2023
Timing
16.01.2023 - 19.03.2023
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Faculty of Technology and Seafaring
Campus
Vasa, Wolffskavägen 33
Teaching languages
- Svenska
Degree programmes
- Degree Programme in Electrical Engineering and Automation
Teachers
- Kaj Wikman
Teacher in charge
Ronnie Sundsten
Scheduling groups
- ELA20-I (Size: 30. Open UAS: 0.)
Groups
-
ELA20D-VIngenjör (YH), el- och automationsteknik, h20, dagstudier
Small groups
- ELA20-I
Objective
In this course, the student will learn how to create 2D and 3D models for visualization. The course also teaches the underlying mathematics needed to be able to program and implement visual systems.
Content
- 3D math
- Visualization tools
- Modeling
- Simulation modeling and programming
Evaluation scale
H-5
Assessment criteria, satisfactory (1)
Understand the visualization math for both 2D and 3D.
Can make simple visualizations using software.
Basic knowledge how to use software to design graphic elements. Understand on interactive elements.
Assessment criteria, good (3)
Can apply calculation models for visualization.
Can modify and maintain visualization programs.
Can produce new graphic elements and visualization artifacts. Can create interactive elements via scripts or tools.
Assessment criteria, excellent (5)
Can develop and change calculation models for given problems.
Can develop new software for specific new visualization needs.
Can design AR / VR based graphic elements and program new interactive elements.
Qualifications
All mathematics and programming courses.